global_archetype.scr

Dependencies

#include "maps/global_scripts/global_common.scr"

Purpose

Archetyping objects in the world so the proper highlight box goes around the object, along with the proper tricorder descriptions. ONLY USED FOR B-MODELS.

How To Use

Call this function on a script_object in the world that needs archetype information

External Functions

globalArchetype_Setup( scriptObject, theArchetype )

    Parms:
  • scriptObject (entity)
    The entity to archetype.
  • theArchetype (string)
    The archetype reference from the gameplay database to put on this object.