Background Information
I did work on a "Anti Cheat Concept", to solve the "Config Tuning" advantages some players and Clans did Practicate last Year at the leauge, and all the days in the game.
Some where almost unhitable, laging from one flag to the the other. So this year the leauge have some new Rules. I'll list them all here.
This year all leuge Players have to download and past a file in a specified directory in the EF 2 base Folder.
This File is named autoexec.cfg, the file includes some settings
Five full days i did notice and select over 100 Commands from over 1000 Vars, Classes and Events(I stoped counting at 1000), at the list below you can see that i've only noticed the most important comands i was able to find.
The autoexec.cfg is a simpel ASCII File, that means it is a simpel text-file. This autoexec.cfg is loading commans into ur Elite Force 2 personal user Config at the moment you are starting the game.
We put some commands in this autoexec.cfg. All commands with the prefix "setu" we can check by using the server Remote Console.
The list below contains some very usefull informations for you. Use them to optimate your autoexec.cfg
The commands beginning with "r_" are simpel renderer Commands so this settings may will take effect on the visual level.
HINT:
If your PC is a bit slow, you can use the "r_" commands
to improve your game speed!
Commands with "r_" maybe will let you belive the game works better, more smother, and yes thats true! The moves you do with your mose are directly related to the frames your GFX-Card displays.
If you have less Frames, you can do the following things to improve your framerate:
On many Websites i coud read that DSl-Users are never laging, if the settings are correct. Incorrect setting or a reason why a DSL player is lagy are:
Values marked with a red Background are not allowed
to be changed, oragne marked can be steped up over the minimum. The unmarked are free to change how ever you like.
Some other Commands are listed also there, maybe some of them are usefull for you |
||
Command | Discription | Apostil :) |
snaps "20" |
World Updates, client is requesting from the server. Direct related with (sv_fps "20") Max 20 Server and Client -> (snaps "20") |
Smother, and more accurate illustartion from what realy happens on the Server at the moment. |
rate "14000" | Sets the bandwidth the Client use, in Bytes. |
ISDN = 8000 Adsl = 25000 |
cl_packetdump "1" | Raising the Packet-safety, if a packet get lost, it get requested again from the server. | In the most Pro-leauges it's commandment, and so it's here too ;) |
cl_maxpackets "50" | Sets the packets the clienet send to the Server (Possition update). | Higher is better. |
cl_timenudge "0" | Timecorrection/Interpolation simulation | Orginaly for Modem users, or to simulate a high latency. |
cg_viewStrafeTilt "0" | Deactivate the tilting. | Most users allready use this command, it makes your movement smother... |
cl_updatesource "1" | Orginaly to update the game. | Never realisized by Activision, this command is useless... | com_blood "1" | Blood on (1), Blood off (0) | Blood ? Theyr all only Hologramms! (Orginaly from q3) |
com_maxfps "76" | Maximum of frames displayed. | Here is the intresting part,
every move from your mouse geht transferd
in the frequence of your framerate.
If you set a maximum Framerate with this command, and your pc can hold the framerate stable, it will enormus improve your gameplay. Use: fsp "1" to display your current frames This values are Optimum 43, 76, 125, 333,
before you set it you shoud know your current maximum
framerate. The Optimum values are not for everyone even
that same fine. Important Hint: As lower your Framerate is limited that higer
your mouse sensetivity shoud be set. |
cl_nodelta "1" | Delta Netzwerk Packet Compression activated. | Attention!!! Delta network packet compression, when set to 1 (default = 0) slows net performance, only use if net errors happen, otherwise not recommended. |
g_synchronousclients "0" | Sync all clients deactivated. | Default 0, "1" allows you to record a demo. Recording until a leugegame is not allowed, it produce lag, and can be used to confuse other players. |
com_passthrough "1" | No discription. | I dono what this command stand for, but it have to be set on "0" to record a demo. |
cg_coronafardist "0" | Deactivate corona arround lights. | Can improve the framerate if your PC is slow. |
fps "1" | Display Framerate. | Used to show the current frames per second your PC displays. |
cg_lagometer "1" | Activate lagometer. | Shows the clienet lag, as long as it is green, its fine. |
introCommand "pushmenu main \n" | Skipp the intro. | ^^ |
r_fastsky "1" | Deactivate the sky. | The sky will be black, can emprove your framerate much. |
r_ignorehwgamma "1" | The game use the Windows (Direct-X) gamma settings | Can fix the problem if the game can't be set to the right gamma by the ingame menu. |
r_detailtextures "0" | Deactivate detailed textures. | Also arrivle in the game Setup. Can improve your framerate much. |
r_finish "0" | Deactivate vertical sync. | Also arrivle in the game Setup. Can improve your framerate much. |
r_swapInterval "0" | Deactivate Renedering swap . | Can improve your framerate, on problems set back to "1". |
r_lodCurveError "250" | Detailed Curves on Maps/Levelobjekts. | Value from 0 bis 500 possible, higher= better grafics, lower = can improve your framerate, but objets may deform. Also arrivle in the game Setup. (on or off only) 250 is default, don't go to deep (200++) |
r_lodbias "0" | Geometricdetails of the wepons and models. | -2 = Ultra High; -1 Very High; 0 = High; 1 = medium; 2 = Low Use 1 or 2 on slow machines, this can bring a havy improve of framerate on slow machines. |
r_vidMem "64" | GFX Card RAM used. | 0(Auto), 16, 32, 64, 128, 256 for the different GFX-Card types. I'm not sure if the command realy works. |
r_lodScaleDistance "1.0" | No definition found. | Can improve your framerate. It sems to reduce the Polygon-Count of the Models and weapons. values over 2 are very funy, but not even usefull. |
r_ignoreFastPath "0" | Deactivate rednering optimisation. | fast rendering at Vertex Shader, on "0". Default is "0" |
r_mapOverBrightBits "0" | Brighting up Maps. | If some maps are to dark for you, bright it up with this command, try it with positive values. Don't think its the same as "r_gamma", it is not!!! |
r_gamma "1.000000" | Game gamma correction. | My own binds: bind f "seta r_gamma 2.000000" bind g "seta r_gamma 2.427340" Very usefull if somone MSN you... and you have an ATI GFX Card/Driver |
r_arb_multisample "1" | Fullscreen Antialiasing on | Smother rednedering of the Polygomes, reqires a very good GPU and CPU. |
r_anisotropicFiltering "1" | Anisotropic Filtering on | Smother Textures, from differnt Viewfilds even from long distance. Reqires a very good GPU and CPU |
g_secretCount "70" | Secret Ships found. | Unlook the Bonus Maps... |
userfov "0" | User Fov, "Field of View" | Also used to zoom in/out, can improve your skill on long distances. |
logfile "1" | Log the console, into a textfile username_console.log" | Over 2 years searched for this command, finaly i got it :). |
Translated from german in english in 2 houers. END: 20:05(GMT +1) |
Tanks to:
[TNI]Skyliner
[EEF]DevilMC
=S*H=Ghost
=S*H=METAR
[NUKE]Viper
[dM]Kingsman
[dM]Taten
=G|f|H=Mac
CONTENT of A REGULARY (compulsory) autoexec.cfg
setu mp_lowBandwidth "0"
setu cl_timenudge "0"
setu cl_packetdump "1"
setu snaps "20"
setu cl_maxpackets "50"
setu com_maxfps "76"
setu rate "14000"
Christian Strahl ([dM]Chriss), for st-news.net
Elite Force 2 Liga 2006.
© 2006 Christian Strahl